SECRETS THE FIRST BERSERKER: KHAZAN TOP

Secrets The First Berserker: Khazan Top

Secrets The First Berserker: Khazan Top

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General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter On-line fans, but Khazan is too damn flat and unexpressive as a protagonist for me.

Embora desafiador para jogadores hardcore, os dois níveis de dificuldade e a variedade de mecânicas de combate e habilidades tornam o jogo acessível para jogadores por todos ESTES níveis.

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

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Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

A clara inspiraçãeste para isso foi Nioh, qual também utiliza 1 sistema bem semelhante, contudo isso tira um pouco do charme de 1 Souls e a graça de explorar 1 mundo interconectado e achar caminhos natural escondidos entre as áreas.

Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?

Isso não foi reflexo único Destes aumentos das minhas habilidades ou Destes melhores equipamentos do protagonista, contudo sim do jogo realmente deter ficado menos desafiador (ou mais justo) desse ponto em diante.

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Enquanto este personagem parece aceitar seu destino ingrato, espíritos de guerreiros mortos veem em seu corpo este meio ideal de modo a cumprir seus próprios objetivos.

Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.

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Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.

Another way Khazan encourages these experiments is with pelo respec costs for skills. If something isn't working, change your entire build right outside the boss door.

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